Town: Doggi̊iē̼esrè Se

Doggi̊iē̼esrè Se

Doggi̊iē̼esrè Se
Example Tauric architecture.
StateDalandic Empire
ProvenceKrièvlùji̊ La Provence
Sub ProvenceAelwheat Dutchy
RegionŸchg Gawy Woods
Founded1407
Community LeaderMaster Kunobena Hughankland
Area5 km2 (2 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation1526 m (5006 ft)
Average Yearly Precipitation271 cm/y (106 in/y)
Population1377
Population Density275 people per km2 (688 people per mi2)
Town AuraMysticism
Naming
Native nameDoggi̊iē̼esrè Se
Pronunciation/dog/ /gi̘ˈj̼esrɛ/
Direct Translation[dignity] [elite]
Translation[Not Yet Translated]

Doggi̊iē̼esrè Se (/dog/ /gi̘ˈj̼esrɛ/ [dignity] [elite]) is a subtropical Town located in Aelwheat Dutchy, Krièvlùji̊ La Provence, within the Dalandic Empire.

The name Doggi̊iē̼esrè Se is derived from the Tauric language, as Doggi̊iē̼esrè Se was founded by Newirika Evans, who was culturaly Tauric.

Climate

Doggi̊iē̼esrè Se has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Doggi̊iē̼esrè Se receives an average of 271 cm/y (106 in/y) of precipitation, most of which comes in the form of rain during the summer. Doggi̊iē̼esrè Se covers an area of nearly 5 km2 (2 mi2), and an average elevation of 1526 m (5006 ft) above sea level.

Overview

Doggi̊iē̼esrè Se was founded durring the early 15th century in fall of the year 1407, by Newirika Evans. The establishment of Doggi̊iē̼esrè Se was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Doggi̊iē̼esrè Se's construction back out of the project. Newirika Evans pushed on reguardles, and Doggi̊iē̼esrè Se was finished, but starts off as a terible place to live.

Doggi̊iē̼esrè Se was built using the conventions of Tauric durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Doggi̊iē̼esrè Se is no diffrent. The town's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.

Doggi̊iē̼esrè Se is buildings are arranged arrounded a highly ordered system of broad packed earth streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Doggi̊iē̼esrè Se's would-be-castle fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A look around Doggi̊iē̼esrè Se gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Doggi̊iē̼esrè Se acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.

Civic Infrastructure

Doggi̊iē̼esrè Se has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Doggi̊iē̼esrè Se has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Doggi̊iē̼esrè Se. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Doggi̊iē̼esrè Se's parks.

Doggi̊iē̼esrè Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Doggi̊iē̼esrè Se.

Doggi̊iē̼esrè Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Doggi̊iē̼esrè Se has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Doggi̊iē̼esrè Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Doggi̊iē̼esrè Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Doggi̊iē̼esrè Se's public wards, blessings, and other arcane systems.

Doggi̊iē̼esrè Se possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Doggi̊iē̼esrè Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Doggi̊iē̼esrè Se's natural decorations nor waterways.

Doggi̊iē̼esrè Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Doggi̊iē̼esrè Se has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Doggi̊iē̼esrè Se's chapel was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Doggi̊iē̼esrè Se leaves and flower petals never touch the ground.

The Ice Elemental, Medium near Doggi̊iē̼esrè Se are known to be a mutant strain of the creature.

Doggi̊iē̼esrè Se's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves line dance to channel Mysticism energies of tier 2 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 9
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 5563 m2
    • Cattle and Similar Creatures: 344
    • Poultry: 4131
    • Swine: 275
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 137

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 10
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 3
  • Housemaids: 9
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 11
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

435 of Doggi̊iē̼esrè Se's population work within a Foundational Occupation.

846 of Doggi̊iē̼esrè Se's population do not work in a formal occupation, but do contribute to the local economy. 96 (7%) are noncontributers.

Points of Interest

Doggi̊iē̼esrè Se's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Doggi̊iē̼esrè Se suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the early 2nd century a great storm brought so much rain to Doggi̊iē̼esrè Se. The resulting flood was isolated to the area around Doggi̊iē̼esrè Se, which was swallowed by the waters for several days. Doggi̊iē̼esrè Se lost 260 people, 265 livestock, and 45 buildings in the disaster. The disaster is remembered as the Grieving Drownings.

History